Planar Incision card art
Card Preview

Planar Incision

{1} {U} · Instant · Kamigawa: Neon Dynasty (NEO)
1%
Decklist Inclusion
Times Brought
197
Decks Running
87
In Decks
653
Decklist Inclusion
1%
Format
Card text
Planar Incision card

Planar Incision

{1} {U}
Instant
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Kamigawa: Neon Dynasty (NEO) · Common · Illustrated by Joshua Raphael

Final zone distribution

54 instances
1.9%
Library
3.7%
Battlefield
50.0%
Graveyard
5.6%
Exile

The "good card" funnel

197 brought · 81 players
Brought to game
197
Ever drawn
46
Reached battlefield
23
Still on board at game end
2
≥ -9.3pp

Players who cast this card win 34% of the time (n=22) , vs 23% when it never left the library (n=132).

When players drew this card but left it in hand, they won 18% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.3pp; 95% confidence interval -9.3pp to +31.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
0%
T3
22%
T4
17%
T5
52%
T6-9
9%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 0% (0 / 23 cast on T2) Cast same turn as drawn 22%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.