Plateau
11% of tracked Commander decks in Plateau's colors run it, and when a copy hits a player's hand, 87% of them reach the battlefield, median first play on turn 4.
Plateau is one of the ten original Revised dual lands, tapping for either {R} or {W} without entering the battlefield tapped. Across 362 tracked Commander games on Playgroup Live, it appears in 208 of 1918 distinct decks, for an inclusion rate of 11% across the full dataset. That number reflects its narrow color requirement: only decks running red and/or white can legally play it.
The land's most telling number is draw-to-play rate. Of 142 copies drawn, 87% were played before the game ended. That is among the highest rates we track for any card, which makes sense: an untapped dual land has essentially no cost to playing immediately, and waiting provides no benefit. Median first play lands on turn 4, with a concentration of early plays in turns 1 and 2 where opening-hand duals accelerate mana development most sharply.
The commander distribution skews toward five-color and Naya/Mardu shells, where clean early access to both red and white mana is hardest to come by with cheaper alternatives. The data is well-spread across 148 unique players, with no single player accounting for more than 88% of tracked instances, lending the numbers reasonable breadth for a card of this price and rarity.
- 11% of tracked Commander decks include Plateau
- 87% of drawn copies are played before the game ends
- T4 median turn of first play
- 88% battlefield stickiness once played
- 148 unique players have brought Plateau to a tracked game
- 34% draw rate, normal for a singleton in a 100-card deck
First-cast turn
n=123The "good card" funnel
417 brought · 148 playersOf 417 Plateaus brought to tracked games, 142 were drawn, 123 of those were played, and nearly all that resolved stayed on the battlefield through end of game.
Players who cast this card win 29% of the time (n=122) , vs 21% when it never left the library (n=256).
When players drew this card but left it in hand, they won 32% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.4pp; 95% confidence interval -1.0pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
153 instancesThe overwhelming majority of observed Plateaus finish on the battlefield, which is expected for a land with no drawback. The small library remainder reflects copies that were never drawn across the full game.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
19 decks
-
2
Kenrith, the Returned King
9 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
8 decks
-
4
Mr. House, President and CEO
7 decks
-
5
Pantlaza, Sun-Favored
6 decks
-
6
Rin and Seri, Inseparable
6 decks
-
7
Cloud, Ex-SOLDIER
4 decks
-
8
Kaalia of the Vast
4 decks
-
9
Kynaios and Tiro of Meletis
4 decks
-
10
Lorehold, the Historian
4 decks
Five-color commanders like The Ur-Dragon and Kenrith dominate the top of the list, with Boros and Mardu two-to-three-color shells filling the rest, showing Plateau gravitates toward decks where early untapped red-white mana is hardest to source.