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Plaza of Heroes card art
Live Play Data

Plaza of Heroes

Land · Marvel Super Heroes Commander (MSC)
4%
Live Inclusion
Times Brought
1373
Decks Running
668
Median Cast Turn
4
Drawn → Played
82%
Format

Plaza of Heroes appears in 4% of tracked multiplayer Commander decks, and 82% of drawn copies reach the battlefield, with a median first-cast turn of 4.

Plaza of Heroes sits in 668 of the 15835 distinct decks that have played a tracked game on Playgroup Live, an inclusion rate of 4%. That niche number is expected: Plaza is a specialist land, not a generic staple, and its power scales tightly with how many legendary permanents a deck controls.

When Plaza does reach a hand, players act quickly. 82% of drawn copies are cast before the game ends, and the median first-cast turn is 4. The card's triple-ability design means it earns immediate value as colorless mana, then unlocks full-color production once a legendary permanent is in play. The emergency hexproof-and-indestructible ability is a late-game safety valve that players choose carefully rather than burning early.

The commander distribution tells the clearest story: Captain America, Team Leader leads all pairings by a wide margin. Plaza is a natural fit for any legendary-matters build, and the breadth of commanders in the top list reflects that it crosses multiple color identities and strategies, from mono-white legends builds to five-color goodstuff piles.

At a glance
  • 4% of tracked Commander decks include Plaza of Heroes
  • 24% draw rate across tracked games, in line with a singleton in 100 cards
  • 82% of drawn copies reach the battlefield before the game ends
  • T4 median first-cast turn across observed plays
  • 88% battlefield stickiness once Plaza resolves
  • 508 distinct players have brought Plaza to a tracked game

First-cast turn

n=265
17%
T1
13%
T2
13%
T3
12%
T4
10%
T5
30%
T6-9
6%
T10+
Median 4 P25 2 · P75 7 · max 13
Cast same turn as drawn 58%

The "good card" funnel

1373 brought · 508 players
Brought to game
1373
Ever drawn
323
Reached battlefield
265
Still on board at game end
233
82%

Of 1373 Plaza of Heroes copies brought to tracked games, 323 were drawn, 265 of those were cast, and the large majority stayed on the battlefield through end of game.

≥ -1.4pp

Players who cast this card win 29% of the time (n=245) , vs 24% when it never left the library (n=886).

When players drew this card but left it in hand, they won 36% (n=55) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.4pp; 95% confidence interval -1.4pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

368 instances
3.3%
Library
63.3%
Battlefield
14.4%
Graveyard
6.8%
Exile

Most Plaza of Heroes copies finish on the battlefield, a high survival rate for a land that can sacrifice itself, and only a small fraction remain in the library by game's end.

Commanders that played this card

in tracked games

Captain America, Team Leader dominates the pairing list with 39 decks, but the remaining top commanders span mono-white through five-color, showing Plaza fits any legendary-matters shell regardless of color.

Frequently Asked

How often is Plaza of Heroes drawn in a Commander game?
Across 1277 tracked multiplayer games where Plaza was in the deck, it was drawn 24% of the time. That is typical for a singleton land in a 100-card deck. Of 323 instances that reached a player's hand, 82% were cast before the game concluded. The median first-cast turn is 4, with the distribution running from turn 1 through the late game.
Which commanders run Plaza of Heroes most often?
Captain America, Team Leader is the dominant pairing in our dataset, appearing in 39 decks that include Plaza, far ahead of second-place Jodah, the Unifier at 11 decks. The rest of the top ten spreads across Esika, Director Nick Fury, Anti-Venom, Ardbert, Cosmic Spider-Man, Lightning, Nick Fury Agent of S.H.I.E.L.D., and Teval. The spread covers mono-white, Boros, Jeskai, Sultai, and five-color builds, confirming Plaza is relevant across any legendary-heavy strategy.
Does casting Plaza of Heroes correlate with winning?
In 245 participations where Plaza reached the battlefield, the normalized win rate was 29%. In 886 participations where Plaza stayed in the library throughout, the rate was 24%. The delta is +4.4 percentage points. With the current sample size, treat that difference as an early directional signal rather than a firm conclusion. The dataset does not yet support a strong causal claim.
How quickly do players cast Plaza of Heroes once they draw it?
Among the 265 observed casts, 58% were cast on the same turn the card was drawn. The average time in hand before casting was under one turn, and the median hold time was zero turns. That pattern is consistent with players treating Plaza as a land they want in play as soon as possible, since it starts generating colorless mana immediately and unlocks colored mana once a legendary permanent is on the battlefield.
Is Plaza of Heroes legal in Commander?
Yes. Plaza of Heroes is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Duel Commander, Brawl, Gladiator, Oathbreaker, and Competitive Brawl. It is not legal in Standard, Pauper, Pauper Commander, or Premodern. It has no current bans in any format where it is legal.
How concentrated is Plaza of Heroes among a small group of players?
The data is well-spread. 508 distinct players have brought Plaza to a tracked game on Playgroup Live. The single heaviest contributor accounts for 8% of all instances, which is well below the 15% threshold where concentration becomes a concern. That spread gives the draw and cast figures more credibility than they would have with a handful of repeat contributors skewing the sample.