Polluted Delta
Found in 10% of Playgroup Live Commander decks, Polluted Delta is cast on a median turn of 3.0 and reaches a player's hand 25% of the time across 703 tracked games.
Polluted Delta is a format staple for any Commander deck touching black or blue. Across 703 tracked games on Playgroup Live, 10% of active decks have included it, with 525 distinct decklists bringing it to a game.
The fetch land's job is to fix mana and thin the library, and the data reflects that role. Median first activation lands on turn 3.0, with a strong cluster on turn 1 from opening-hand keeps. Of the 243 times it entered a hand, 66% were activated before the game ended. The remaining copies are largely a timing effect: lands drawn deep in a game often go unused because the mana was no longer needed or the game concluded first.
The commander distribution is notably broad. 342 distinct players have brought Polluted Delta to a tracked game, and the single heaviest contributor accounts for just 5% of all instances. That spread signals a genuinely format-wide card rather than a stat artifact driven by one active player. It appears most often under five-color and Dimir commanders, which tracks with its ability to fetch either an Island or a Swamp.
- 10% of tracked Commander decks include Polluted Delta
- T3.0 median turn of first activation
- 66% of drawn copies are activated before the game ends
- 25% draw rate, consistent with a singleton in a 100-card deck
- 342 distinct players have contributed data, a well-spread sample
First-cast turn
n=160The "good card" funnel
964 brought · 342 playersOf 964 copies brought to games, 243 were drawn, 160 of those were activated, and the vast majority moved directly to the graveyard as designed, with very few remaining on the battlefield at game end.
Players who cast this card win 29% of the time (n=157) , vs 24% when it never left the library (n=648).
When players drew this card but left it in hand, they won 30% (n=85) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.1pp; 95% confidence interval -1.7pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
287 instancesThe large graveyard pile reflects Polluted Delta doing exactly its job: every activation sacrifices the land, so resolved cracks always move to the graveyard rather than staying in play. The library majority is the structural baseline for any singleton in a 100-card deck.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
22 decks
-
2
Kenrith, the Returned King
10 decks
-
3
Oloro, Ageless Ascetic
8 decks
-
4
Teval, the Balanced Scale
8 decks
-
5
Yuriko, the Tiger's Shadow
8 decks
-
6
Kotis, the Fangkeeper
7 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
8
Fire Lord Azula
6 decks
-
9
Jin Sakai, Ghost of Tsushima
6 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
6 decks
The commander list spans five-color, Dimir, Esper, and Grixis builds, showing Polluted Delta is not tied to one archetype. Its reach across any deck touching blue or black keeps the distribution wide rather than concentrated at the top.