Portal to Phyrexia
48% of tracked games where Portal to Phyrexia resolved ended in a win for its controller. That's +24.7 percentage points above the baseline win rate when it stayed in the library.
Portal to Phyrexia is a 9-mana colorless artifact from The Brothers' War that enters demanding three creature sacrifices from each opponent, then reanimates a creature from any graveyard every upkeep. On Playgroup Live, 48% of participations where it reached the battlefield ended in a win for its controller, a +24.7-point lift over the 24% baseline recorded when the card never left the library.
That delta rests on 100 cast observations and 382 library observations, enough to clear the lower bound of the confidence interval above zero. The direction is clear: when Portal resolves, the game tilts hard toward the caster. Median first cast lands on turn 7, and 85% of casts arrived ahead of the card's natural 9-mana curve, reflecting how heavily ramp-dependent decks accelerate into it.
Portal to Phyrexia is colorless, so it slots into any Commander deck. Its natural home is high-CMC ramp strategies. The top commander associations on Playgroup Live skew toward colorless and artifact-matters commanders, consistent with the card's reputation as a finisher for big-mana shells.
- 48% win rate when Portal to Phyrexia resolves
- +24.7pp win-rate lift over the library baseline
- T7 median first-cast turn
- 70% of drawn copies reach the battlefield
- 71% battlefield stickiness once cast
- 85% of casts landed ahead of the 9-mana curve via ramp
First-cast turn
n=107The "good card" funnel
583 brought · 262 playersOf 583 Portal to Phyrexias brought to games, 152 were drawn and 107 of those were cast, with 71% sticking on the battlefield through the end of the game.
Players who cast this card win 48% of the time (n=100) , vs 24% when it never left the library (n=382).
When players drew this card but left it in hand, they won 23% (n=42) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +24.7pp; 95% confidence interval +15.3pp to +34.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
168 instancesMost tracked copies of Portal to Phyrexia end games on the battlefield or in hand, a contrast to low-CMC cards where the library dominates the final-zone chart.
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 24 decks
- 2 Zhulodok, Void Gorger 20 decks
-
3
Tony Stark // The Invincible Iron Man
18 decks
- 4 Molecule Man 17 decks
-
5
Magda, Brazen Outlaw
11 decks
-
6
Tannuk, Steadfast Second
11 decks
-
7
Lady Octopus, Inspired Inventor
6 decks
-
8
Sin, Spira's Punishment
6 decks
-
9
Megatron, Tyrant // Megatron, Destructive Force
5 decks
- 10 Ultima, Origin of Oblivion 5 decks
Colorless commanders dominate the top slots, with Ultron and Zhulodok leading. The spread across more than ten distinct commanders signals that Portal fits multiple archetypes rather than a single niche.