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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Practiced Offense
0%
Live Inclusion
Times Brought
145
Decks Running
79
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=20
0%
T1
0%
T2
10%
T3
0%
T4
15%
T5
45%
T6-9
30%
T10+
Median
7.0
P25
6
· P75
11
· max
12
On curve
10%
(2 / 20 cast on T3)
The "good card" funnel
145 brought · 73 playersBrought to game
145
Ever drawn
35
Reached battlefield
20
Still on board at game end
4
≥ -2.2pp
Players who cast this card win 50% of the time (n=20) , vs 31% when it never left the library (n=86).
When players drew this card but left it in hand, they won 10% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.6pp; 95% confidence interval -2.2pp to +39.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances9.5%
Battlefield
47.6%
Graveyard
16.7%
Exile
26.2%
Hand
Commanders that played this card
in tracked games-
1
Monica Rambeau // Photon, Living Light
4 decks
-
2
Quintorius, History Chaser
4 decks
-
3
Sonic the Hedgehog
4 decks
-
4
Feather, the Redeemed
3 decks
-
5
Drana and Linvala
2 decks
-
6
Kros, Defense Contractor
2 decks
-
7
Miles Morales // Ultimate Spider-Man
2 decks
-
8
Nils, Discipline Enforcer
2 decks
-
9
Sephiroth, Fallen Hero
2 decks
-
10
Shalai and Hallar
2 decks
Card text
Practiced Offense
Sorcery
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Raluca Marinescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.