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Part of Fallout
·
Artifact — Equipment
·
Secret Lair Drop (SLD)
Live Play Data
Pre-War Formalwear
1%
Live Inclusion
Times Brought
227
Decks Running
104
Median Cast Turn
6.0
Drawn → Played
63%
Format
First-cast turn
n=32
0%
T1
3%
T2
0%
T3
13%
T4
22%
T5
53%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
3%
(0 / 32 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
227 brought · 97 playersBrought to game
227
Ever drawn
51
Reached battlefield
32
Still on board at game end
25
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 38% of the time (n=30) , vs 28% when it never left the library (n=139).
When players drew this card but left it in hand, they won 28% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -8.9pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances5.1%
Library
42.4%
Battlefield
23.7%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
38 decks
-
2
Lucy MacLean, Positively Armed
9 decks
-
3
Cloud, Midgar Mercenary
8 decks
-
4
Phelia, Exuberant Shepherd
4 decks
-
5
Terra, Herald of Hope
4 decks
-
6
Balan, Wandering Knight
3 decks
-
7
Cloud, Ex-SOLDIER
3 decks
-
8
The Mighty Thor, Jane Foster
3 decks
-
9
Ekthi, Contaminator Priest
2 decks
-
10
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
2 decks
Card text
Pre-War Formalwear
Artifact — Equipment
When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it.
Equipped creature gets +2/+2 and has vigilance.
Equip 
Secret Lair Drop (SLD)
·
Rare
·
Illustrated by Pauline Voss
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.