Live Play Data
Pride Sovereign
1%
Live Inclusion
Times Brought
116
Decks Running
62
Median Cast Turn
6.0
Drawn → Played
85%
Format
First-cast turn
n=28
0%
T1
7%
T2
11%
T3
18%
T4
11%
T5
36%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
18%
(3 / 28 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
116 brought · 57 playersBrought to game
116
Ever drawn
33
Reached battlefield
28
Still on board at game end
17
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 42% of the time (n=26) , vs 17% when it never left the library (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.9pp; 95% confidence interval +4.6pp to +45.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances47.2%
Battlefield
30.6%
Graveyard
11.1%
Exile
11.1%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
28 decks
-
2
Arahbo, Roar of the World
14 decks
-
3
Olag and Miau, New Friends
7 decks
-
4
Mirri, Weatherlight Duelist
3 decks
-
5
Bast, Panther Goddess
2 decks
-
6
Jinnie Fay, Jetmir's Second
2 decks
-
7
Kaheera, the Orphanguard
2 decks
-
8
Baylen, the Haymaker
1 decks
-
9
Derevi, Empyrial Tactician
1 decks
-
10
Kitt Kanto, Mayhem Diva
1 decks
Card text
Pride Sovereign
Creature — Cat
This creature gets +1/+1 for each other Cat you control.
,
, Exert this creature: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 / 2
Hour of Devastation (HOU)
·
Rare
·
Illustrated by Ryan Yee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.