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Part of Secrets of Strixhaven
·
Enchantment
·
Secrets of Strixhaven (SOS)
Live Play Data
Primary Research
1%
Live Inclusion
Times Brought
207
Decks Running
89
Median Cast Turn
7
Drawn → Played
40%
Format
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
4%
T4
13%
T5
57%
T6-9
26%
T10+
Median
7
P25
6
· P75
10
· max
12
On curve
17%
(3 / 23 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
207 brought · 87 playersBrought to game
207
Ever drawn
57
Reached battlefield
23
Still on board at game end
18
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -30.9pp
Players who cast this card win 18% of the time (n=23) , vs 32% when it never left the library (n=120).
When players drew this card but left it in hand, they won 38% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -13.8pp; 95% confidence interval -30.9pp to +3.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances4.1%
Library
24.3%
Battlefield
27.0%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
79 decks
-
2
Athreos, God of Passage
1 decks
-
3
Baron Bertram Graywater
1 decks
-
4
Danitha, New Benalia's Light
1 decks
-
5
Daredevil, Man Without Fear
1 decks
-
6
Ghen, Arcanum Weaver
1 decks
-
7
Hofri Ghostforge
1 decks
-
8
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
1 decks
-
9
Kirol, History Buff // Pack a Punch
1 decks
-
10
Terra, Herald of Hope
1 decks
Card text
Primary Research
Enchantment
When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield.
At the beginning of your end step, if a card left your graveyard this turn, draw a card.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Michal Ivan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.