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Part of Tales of Middle-earth
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Legendary Creature — Human Noble
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The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Prince Imrahil the Fair
1%
Decklist Inclusion
Times Brought
236
Decks Running
108
In Decks
787
Decklist Inclusion
1%
Format
Card text
Prince Imrahil the Fair
Legendary Creature — Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
2 / 2
The Lord of the Rings: Tales of Middle-earth (LTR)
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Uncommon
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Illustrated by Justyna Dura
Final zone distribution
54 instances1.9%
Library
22.2%
Battlefield
40.7%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
41 decks
-
2
Marneus Calgar
18 decks
-
3
Aragorn, King of Gondor
10 decks
-
4
Aragorn, the Uniter
8 decks
-
5
Bard, King of Dale
7 decks
-
6
King T'Challa // Black Panther, Hope Enduring
4 decks
-
7
Queza, Augur of Agonies
3 decks
-
8
Galadriel, Light of Valinor
2 decks
-
9
Ms. Bumbleflower
2 decks
-
10
Sokrates, Athenian Teacher
2 decks
The "good card" funnel
236 brought · 102 playersBrought to game
236
Ever drawn
50
Reached battlefield
31
Still on board at game end
12
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.2pp
Players who cast this card win 23% of the time (n=30) , vs 21% when it never left the library (n=154).
When players drew this card but left it in hand, they won 33% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.7pp; 95% confidence interval -13.2pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
6%
T1
16%
T2
19%
T3
13%
T4
6%
T5
29%
T6-9
10%
T10+
Median
4
P25
3
· P75
7
· max
14
On curve
23%
(5 / 31 cast on T2)
Cast same turn as drawn
37%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.