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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Card Preview
Prismari Charm
Times Brought
477
Decks Running
221
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Prismari Charm
Instant
Choose one —
• Surveil 2, then draw a card.
• Prismari Charm deals 1 damage to each of one or two targets.
• Return target nonland permanent to its owner's hand.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Inkognit
Final zone distribution
93 instances1.1%
Battlefield
73.1%
Graveyard
10.8%
Exile
15.1%
Hand
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
84 decks
-
2
Prismari, the Inspiration
20 decks
-
3
Ghyrson Starn, Kelermorph
15 decks
-
4
Vivi Ornitier
12 decks
-
5
Fire Lord Azula
6 decks
-
6
Spider-Man 2099
6 decks
-
7
Lilah, Undefeated Slickshot
4 decks
-
8
Niv-Mizzet, Parun
4 decks
-
9
Alania, Divergent Storm
3 decks
-
10
Bruce Banner // The Incredible Hulk
3 decks
The "good card" funnel
477 brought · 211 playersBrought to game
477
Ever drawn
89
Reached battlefield
69
Still on board at game end
1
≥ -3.0pp
Players who cast this card win 30% of the time (n=61) , vs 26% when it never left the library (n=272).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -3.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=69
1%
T1
9%
T2
13%
T3
9%
T4
23%
T5
35%
T6-9
10%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
10%
(6 / 69 cast on T2)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.