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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Prized Statue
0%
Live Inclusion
Times Brought
456
Decks Running
213
Median Cast Turn
3
Drawn → Played
77%
Format
First-cast turn
n=75
13%
T1
16%
T2
23%
T3
9%
T4
7%
T5
25%
T6-9
7%
T10+
Median
3
P25
2
· P75
7
· max
12
On curve
29%
(12 / 75 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
459 brought · 201 playersBrought to game
459
Ever drawn
98
Reached battlefield
75
Still on board at game end
30
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.7pp
Players who cast this card win 24% of the time (n=71) , vs 21% when it never left the library (n=305).
When players drew this card but left it in hand, they won 17% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -6.7pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances2.5%
Library
25.4%
Battlefield
41.5%
Graveyard
14.4%
Exile
Commanders that played this card
in tracked games-
1
Ragost, Deft Gastronaut
54 decks
-
2
Toph, the First Metalbender
27 decks
-
3
Urza, Lord High Artificer
14 decks
-
4
Braids, Arisen Nightmare
9 decks
-
5
Dargo, the Shipwrecker
7 decks
-
6
Gut, True Soul Zealot
7 decks
-
7
Mishra, Eminent One
7 decks
-
8
Jan Jansen, Chaos Crafter
6 decks
-
9
Golbez, Crystal Collector
5 decks
-
10
Brago, King Eternal
4 decks
Card text
Prized Statue
Artifact
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Ben Wootten
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.