collections_bookmark Part of Reality Fracture
Proctor of Potential card art
Live Play Data

Proctor of Potential

{W} {U} · Creature — Human Cleric · Reality Fracture (FRA)
0%
Live Inclusion
Times Brought
137
Decks Running
67
Median Cast Turn
5.0
Drawn → Played
71%
Format

First-cast turn

n=24
0%
T1
21%
T2
4%
T3
17%
T4
17%
T5
17%
T6-9
25%
T10+
Median 5.0 P25 4 · P75 10 · max 16
On curve 21% (5 / 24 cast on T2) Cast same turn as drawn 43%

The "good card" funnel

137 brought · 64 players
Brought to game
137
Ever drawn
34
Reached battlefield
24
Still on board at game end
17

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.0pp

Players who cast this card win 39% of the time (n=22) , vs 27% when it never left the library (n=97).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.1pp; 95% confidence interval -8.0pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

36 instances
47.2%
Battlefield
25.0%
Graveyard
2.8%
Exile
25.0%
Hand

Commanders that played this card

in tracked games
Card text
Proctor of Potential card

Proctor of Potential

{W} {U}
Creature — Human Cleric
Whenever this creature or another creature you control enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {W}{U}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn. (If a creature with a finality counter on it would die, exile it instead.)
3 / 1
Reality Fracture (FRA) · Rare · Illustrated by Andrey Kuzinskiy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.