Propaganda
Propaganda lands in 17% of tracked Commander decks and, once drawn, reaches the battlefield 76% of the time, with a median first-cast turn of 5.5.
Propaganda sits in 17% of the 3699 distinct Commander decks that have played a tracked game on Playgroup Live, appearing in 629 lists across 947 tracked games. That puts it squarely in the "blue staple" tier for decks that need to survive long enough to execute a control or combo plan.
The cast numbers are consistent with a card players value highly when they see it. 76% of drawn copies were cast before the game ended. Median first cast is turn 5.5, slightly later than its 3-mana cost would predict, which is common for a defensive enchantment: players often sequence mana development first and drop Propaganda once they feel pressure building. The 73% stickiness figure shows that, once it resolves, it usually stays.
Decks running blue-based control or pillowfort strategies across Esper, Dimir, and mono-blue commanders account for the heaviest share of inclusions. The concentration data is healthy: 494 distinct players have brought Propaganda to a tracked game, and no single player accounts for more than a small fraction of instances, so the stats reflect a broad cross-section of the player base.
- 17% of tracked Commander decks include Propaganda
- 76% of drawn copies are cast before the game ends
- T5.5 median first-cast turn, slightly behind its 3-mana cost
- 73% battlefield stickiness once Propaganda resolves
- 494 distinct players have brought Propaganda to a tracked game
- 28% normalized win rate in games where Propaganda was cast
First-cast turn
n=228The "good card" funnel
1064 brought · 494 playersOf 1064 Propaganda copies brought to games, 301 were drawn, 228 of those were cast, and the majority remained on the battlefield through end of game.
Players who cast this card win 28% of the time (n=219) , vs 20% when it never left the library (n=689).
When players drew this card but left it in hand, they won 34% (n=72) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.7pp; 95% confidence interval +1.6pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
333 instancesMost Propaganda copies that finish outside the library end up on the battlefield or in the graveyard, a sign that it resolves frequently and eventually gets answered rather than sitting uncast.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
73 decks
-
2
Doctor Doom, King of Latveria
39 decks
-
3
Jon Irenicus, Shattered One
12 decks
-
4
Lynde, Cheerful Tormentor
11 decks
-
5
Aminatou, Veil Piercer
9 decks
-
6
Grand Arbiter Augustin IV
9 decks
-
7
Hope Estheim
9 decks
-
8
Ms. Bumbleflower
9 decks
-
9
Oloro, Ageless Ascetic
9 decks
-
10
Zedruu the Greathearted
9 decks
The commander list spreads across Esper, Dimir, Grixis, and mono-blue strategies, with Y'shtola and Doctor Doom leading by deck count, showing Propaganda's reach well beyond classic pillowfort commanders.