Propaganda
Propaganda is in 16% of tracked Commander decks on Playgroup Live, and 76% of drawn copies reach the battlefield, with a median first-cast turn of 5.
Propaganda sits in 16% of the 2298 Commander decks tracked on Playgroup Live, appearing in 375 distinct lists. That places it squarely in the niche-but-consistent tier: not an auto-include across the board, but a reliable pillar in blue-based control and group-hug strategies.
When a copy reaches a player's hand, 76% of the time it reaches the battlefield before the game ends. Median first cast lands on turn 5, which is two turns behind the card's mana value of 3. The gap reflects a card that players hold until the threat of being attacked is credible, rather than one they slam the moment mana allows. Only 24% of casts landed exactly on curve. The data is spread across 305 distinct players, with no single contributor exceeding 29% of instances, which is a healthy signal for data quality at this scale.
Propaganda's purpose is taxing aggressive decks out of attacking you, trading mana efficiency for political breathing room. Its presence across commanders from Y'shtola to Zedruu the Greathearted confirms it travels comfortably in any shell that values board protection over raw card advantage.
- 16% of tracked Commander decks include Propaganda
- 76% of drawn copies reach the battlefield before the game ends
- T5 median first-cast turn, two turns behind mana value
- 75% battlefield stickiness once Propaganda resolves
- 305 distinct players have brought this card to a tracked game
First-cast turn
n=135The "good card" funnel
614 brought · 305 playersOf 614 Propaganda copies brought to games, 177 were drawn, 135 of those were cast, and 75% of resolved copies remained on the battlefield at game's end.
Players who cast this card win 29% of the time (n=135) , vs 20% when it never left the library (n=398).
When players drew this card but left it in hand, they won 31% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.6pp; 95% confidence interval +0.8pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
196 instancesMost Propaganda copies never leave the library, a structural reality of 100-card singleton rather than a sign of weakness. Of the copies that did move, a strong majority finished on the battlefield.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
42 decks
-
2
Doctor Doom, King of Latveria
10 decks
-
3
Jon Irenicus, Shattered One
10 decks
-
4
Lynde, Cheerful Tormentor
9 decks
-
5
Zndrsplt, Eye of Wisdom
7 decks
-
6
Ms. Bumbleflower
6 decks
-
7
Vnwxt, Verbose Host
6 decks
-
8
Zedruu the Greathearted
6 decks
-
9
Davros, Dalek Creator
5 decks
-
10
Grand Arbiter Augustin IV
5 decks
Y'shtola, Night's Blessed dominates the commander list by deck count, but the top 10 spans five different color combinations, showing Propaganda is not tied to a single archetype.