Live Play Data
Prowler's Helm
0%
Live Inclusion
Times Brought
264
Decks Running
120
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=31
6%
T1
6%
T2
13%
T3
19%
T4
19%
T5
29%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
13%
(2 / 31 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
264 brought · 107 playersBrought to game
264
Ever drawn
44
Reached battlefield
31
Still on board at game end
25
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.8pp
Players who cast this card win 23% of the time (n=30) , vs 21% when it never left the library (n=188).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -13.8pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
48 instances2.1%
Library
52.1%
Battlefield
16.7%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Fynn, the Fangbearer
9 decks
-
2
Magar of the Magic Strings
6 decks
-
3
Alexios, Deimos of Kosmos
5 decks
-
4
Delina, Wild Mage
4 decks
-
5
Ghoulcaller Gisa
3 decks
-
6
Skullbriar, the Walking Grave
3 decks
-
7
Whiplash, Vengeful Engineer
3 decks
-
8
Blim, Comedic Genius
2 decks
-
9
Ezio Auditore da Firenze
2 decks
-
10
Hapatra, Vizier of Poisons
2 decks
Card text
Prowler's Helm
Artifact — Equipment
Equipped creature can't be blocked except by Walls.
Equip 
Theros (THS)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.