Card Preview
Psychic Corrosion
1%
Decklist Inclusion
Times Brought
138
Decks Running
82
In Decks
616
Decklist Inclusion
1%
Format
Final zone distribution
35 instances37.1%
Battlefield
25.7%
Graveyard
37.1%
Hand
Commanders that played this card
in tracked games-
1
The Wise Mothman
10 decks
-
2
Captain N'ghathrod
7 decks
-
3
Phenax, God of Deception
7 decks
-
4
Bruvac the Grandiloquent
6 decks
-
5
Vnwxt, Verbose Host
6 decks
-
6
Hope Estheim
4 decks
-
7
Kwain, Itinerant Meddler
4 decks
-
8
The Mindskinner
4 decks
-
9
Lazav, Dimir Mastermind
3 decks
-
10
Saruman of Many Colors
3 decks
The "good card" funnel
138 brought · 80 playersBrought to game
138
Ever drawn
30
Reached battlefield
16
Still on board at game end
13
≥ -20.9pp
Players who cast this card win 25% of the time (n=16) , vs 25% when it never left the library (n=97).
Observed gap -0.4pp; 95% confidence interval -20.9pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.