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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Live Play Data
Pyroclasm
0%
Live Inclusion
Times Brought
164
Decks Running
74
Median Cast Turn
—
Drawn → Played
48%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
165 brought · 65 playersBrought to game
165
Ever drawn
33
Reached battlefield
16
Still on board at game end
0
≥ -21.2pp
Players who cast this card win 17% of the time (n=16) , vs 19% when it never left the library (n=116).
When players drew this card but left it in hand, they won 18% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -21.2pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances8.6%
Library
48.6%
Graveyard
8.6%
Exile
34.3%
Hand
Commanders that played this card
in tracked games-
1
Torbran, Thane of Red Fell
5 decks
-
2
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
4 decks
-
3
Zurgo Helmsmasher
4 decks
-
4
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
3 decks
-
5
Judith, Carnage Connoisseur
3 decks
-
6
Alesha, Who Laughs at Fate
2 decks
-
7
Hansk, Slayer Zealot
2 decks
-
8
Hawkeye, Young Avenger
2 decks
-
9
Maelstrom Wanderer
2 decks
-
10
Mizzix of the Izmagnus
2 decks
Card text
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Duskmourn: House of Horror (DSK)
·
Uncommon
·
Illustrated by Néstor Ossandón Leal
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.