Pyromancer's Goggles card art
Live Play Data

Pyromancer's Goggles

{5} · Legendary Artifact · Foundations (FDN)
1%
Live Inclusion
Times Brought
207
Decks Running
110
Median Cast Turn
6.0
Drawn → Played
58%
Format

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
13%
T4
20%
T5
53%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 11
On curve 33% (6 / 30 cast on T5) Cast same turn as drawn 40%

The "good card" funnel

207 brought · 104 players
Brought to game
207
Ever drawn
52
Reached battlefield
30
Still on board at game end
25

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.2pp

Players who cast this card win 31% of the time (n=29) , vs 22% when it never left the library (n=136).

When players drew this card but left it in hand, they won 32% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.0pp; 95% confidence interval -7.2pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

58 instances
6.9%
Library
43.1%
Battlefield
15.5%
Graveyard
6.9%
Exile
Card text
Pyromancer's Goggles card

Pyromancer's Goggles

{5}
Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Foundations (FDN) · Mythic · Illustrated by Kevin Sidharta

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.