Quest for the Goblin Lord card art
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Quest for the Goblin Lord

{R} · Enchantment · Worldwake (WWK)
Times Brought
185
Decks Running
106
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Quest for the Goblin Lord card

Quest for the Goblin Lord

{R}
Enchantment
Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Worldwake (WWK) · Uncommon · Illustrated by Jesper Ejsing

Final zone distribution

40 instances
77.5%
Battlefield
7.5%
Graveyard
2.5%
Exile
12.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

185 brought · 98 players
Brought to game
185
Ever drawn
39
Reached battlefield
34
Still on board at game end
31

Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.3pp

Players who cast this card win 23% of the time (n=24) , vs 32% when it never left the library (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.6pp; 95% confidence interval -19.3pp to +2.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
41%
T1
9%
T2
9%
T3
9%
T4
15%
T5
12%
T6-9
6%
T10+
Median 2.5 P25 1 · P75 5 · max 13
On curve 41% (14 / 34 cast on T1) Cast same turn as drawn 82%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.