Live Play Data
Quest for the Goblin Lord
1%
Live Inclusion
Times Brought
168
Decks Running
91
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=27
22%
T1
11%
T2
15%
T3
11%
T4
4%
T5
33%
T6-9
4%
T10+
Median
4
P25
2
· P75
7
· max
11
On curve
22%
(6 / 27 cast on T1)
Cast same turn as drawn
70%
The "good card" funnel
168 brought · 88 playersBrought to game
168
Ever drawn
34
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 32% of the time (n=26) , vs 24% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval -9.4pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances5.0%
Library
52.5%
Battlefield
22.5%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
41 decks
-
2
Zada, Hedron Grinder
39 decks
-
3
Ovika, Enigma Goliath
3 decks
-
4
The Great Goblin
2 decks
-
5
Bolg of the North
1 decks
-
6
Grenzo, Dungeon Warden
1 decks
-
7
Grub, Storied Matriarch // Grub, Notorious Auntie
1 decks
-
8
Muxus, Goblin Grandee
1 decks
-
9
Rulik Mons, Warren Chief
1 decks
-
10
Squee, Goblin Nabob
1 decks
Card text
Quest for the Goblin Lord
Enchantment
Whenever a Goblin you control enters, you may put a quest counter on this enchantment.
As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Worldwake (WWK)
·
Uncommon
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.