Questing Beast card art
Card Preview

Questing Beast

{2} {G} {G} · Legendary Creature — Beast · Throne of Eldraine (ELD)
1%
Decklist Inclusion
Times Brought
215
Decks Running
116
In Decks
783
Decklist Inclusion
1%
Format
Card text
Questing Beast card

Questing Beast

{2} {G} {G}
Legendary Creature — Beast
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4 / 4
Throne of Eldraine (ELD) · Mythic · Illustrated by Igor Kieryluk

Final zone distribution

58 instances
1.7%
Library
39.7%
Battlefield
31.0%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

215 brought · 109 players
Brought to game
215
Ever drawn
46
Reached battlefield
32
Still on board at game end
23

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.3pp

Players who cast this card win 24% of the time (n=30) , vs 15% when it never left the library (n=142).

Observed gap +8.4pp; 95% confidence interval -6.3pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
3%
T2
6%
T3
19%
T4
9%
T5
56%
T6-9
6%
T10+
Median 6.0 P25 4 · P75 8 · max 11
On curve 28% (6 / 32 cast on T4) Cast same turn as drawn 37%
32 of 100 times cast 32%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.