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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Quick Sliver
0%
Decklist Inclusion
Times Brought
166
Decks Running
92
In Decks
576
Decklist Inclusion
0%
Format
Card text
Quick Sliver
Creature — Sliver
Flash
Any player may cast Sliver spells as though they had flash.
1 / 1
Commander Masters (CMM)
·
Common
·
Illustrated by John Avon
Final zone distribution
59 instances6.8%
Library
37.3%
Battlefield
25.4%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
38 decks
-
2
Sliver Overlord
22 decks
-
3
Elda, Conjurer of Spectacle
11 decks
-
4
Sliver Gravemother
10 decks
-
5
Morophon, the Boundless
4 decks
-
6
Sliver Hivelord
4 decks
-
7
Rukarumel, Biologist
1 decks
-
8
Slivdrazi Monstrosity
1 decks
-
9
Sliver Queen
1 decks
The "good card" funnel
166 brought · 87 playersBrought to game
166
Ever drawn
53
Reached battlefield
40
Still on board at game end
22
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 25% of the time (n=34) , vs 25% when it never left the library (n=96).
Observed gap -0.2pp; 95% confidence interval -15.3pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
8%
T1
8%
T2
18%
T3
5%
T4
13%
T5
43%
T6-9
8%
T10+
Median
5.5
P25
3
· P75
7
· max
13
On curve
15%
(3 / 40 cast on T2)
Cast same turn as drawn
26%
40 of 100 times cast
40%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.