collections_bookmark Part of Streets of New Capenna auto_awesome #21 in White Commander Staples
Rabble Rousing card art
Live Play Data

Rabble Rousing

{4} {W} · Enchantment · Streets of New Capenna (SNC)
1%
Live Inclusion
Times Brought
187
Decks Running
88
Median Cast Turn
Drawn → Played
40%
Format

First-cast turn

n=17

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

187 brought · 88 players
Brought to game
187
Ever drawn
43
Reached battlefield
17
Still on board at game end
15
≥ -13.0pp

Players who cast this card win 42% of the time (n=16) , vs 30% when it never left the library (n=122).

When players drew this card but left it in hand, they won 41% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.5pp; 95% confidence interval -13.0pp to +38.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
30.6%
Battlefield
24.5%
Graveyard
4.1%
Exile
Card text
Rabble Rousing card

Rabble Rousing

{4} {W}
Enchantment
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Streets of New Capenna (SNC) · Rare · Illustrated by Néstor Ossandón Leal

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.