Radiant Grove
78% of drawn Radiant Grove copies reach the battlefield, and decks that cast it show a +11.9 percentage-point win-rate lift over those where it stayed in the library, across 90 tracked cast observations.
Radiant Grove is a common dual land from Tarkir: Dragonstorm Commander that taps for Green or White and enters the battlefield tapped. It appears in 220 of the 3079 decks tracked on Playgroup Live, an inclusion rate of 7% across the multiplayer dataset. The data is well-spread: 197 distinct players have brought it to a tracked game, and no single contributor accounts for more than a small fraction of observations.
The headline stat is draw-to-play: 78% of drawn copies are played before the game ends. That is consistent with player behavior around tapped dual lands, which tend to be played as soon as they appear in hand to smooth early mana. Median first cast lands on turn 3, with a strong cluster on turn 1 reflecting opening-hand keeps. Once it resolves, 91% of copies remain on the battlefield through the end of the game, as expected for a basic land type with no inherent vulnerability to removal.
Radiant Grove fits naturally into any Green-White or Green-White-X Commander shell as a budget-friendly dual that counts as both a Forest and a Plains for landfall, land-fetching, and basic-land-matters effects. The top commanders in the dataset are heavily weighted toward Tarkir: Dragonstorm Commander precon commanders such as Cloud, Ex-SOLDIER and Tidus, Yuna's Guardian, which is consistent with the card's set of origin.
- 7% of tracked multiplayer Commander decks include Radiant Grove
- 78% of drawn copies are played before the game ends
- T3 median first-cast turn, with a mode of turn 1 from opening hands
- 91% battlefield stickiness once played
- 197 distinct players have brought this card to a tracked game
First-cast turn
n=101The "good card" funnel
487 brought · 197 playersOf 487 Radiant Grove copies brought to tracked multiplayer games, 130 were drawn, 101 of those were cast, and 91% of cast copies remained on the battlefield through end of game.
Players who cast this card win 31% of the time (n=90) , vs 19% when it never left the library (n=306).
When players drew this card but left it in hand, they won 27% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.9pp; 95% confidence interval +2.2pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
140 instancesThe vast majority of Radiant Grove copies finish the game on the battlefield, a natural result for a land with no built-in sacrifice clause or vulnerability to targeted removal.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
62 decks
-
2
Tidus, Yuna's Guardian
43 decks
-
3
Felothar the Steadfast
35 decks
-
4
Yuna, Grand Summoner
6 decks
-
5
Betor, Kin to All
4 decks
-
6
Karametra, God of Harvests
4 decks
-
7
Ms. Bumbleflower
4 decks
-
8
Atraxa, Praetors' Voice
3 decks
-
9
Tifa, Martial Artist
3 decks
-
10
Arcades, the Strategist
2 decks
Cloud, Ex-SOLDIER and Tidus, Yuna's Guardian lead the list by raw deck count, reflecting the Tarkir: Dragonstorm Commander precon origin of the card, but the spread across a wide range of Green-White commanders shows broader appeal.