Live Play Data
Radioactive Spider
1%
Live Inclusion
Times Brought
455
Decks Running
213
Median Cast Turn
4
Drawn → Played
86%
Format
First-cast turn
n=85
19%
T1
16%
T2
7%
T3
11%
T4
13%
T5
25%
T6-9
9%
T10+
Median
4
P25
2
· P75
6
· max
14
On curve
19%
(16 / 85 cast on T1)
Cast same turn as drawn
53%
The "good card" funnel
455 brought · 199 playersBrought to game
455
Ever drawn
99
Reached battlefield
85
Still on board at game end
23
Once cast, 27% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 22% of the time (n=76) , vs 22% when it never left the library (n=291).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.1pp; 95% confidence interval -10.0pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances0.9%
Library
20.4%
Battlefield
60.2%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
106 decks
-
2
Miles Morales // Ultimate Spider-Man
17 decks
-
3
Shelob, Child of Ungoliant
15 decks
-
4
Peter Parker // Amazing Spider-Man
10 decks
-
5
Tadeas, Juniper Ascendant
10 decks
-
6
Fynn, the Fangbearer
9 decks
-
7
Eddie Brock // Venom, Lethal Protector
8 decks
-
8
Indominus Rex, Alpha
8 decks
-
9
The Serpent Society
4 decks
-
10
Thantis, the Warweaver
3 decks
Card text
Radioactive Spider
Creature — Spider
Reach, deathtouch
Fateful Bite —
, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
1 / 1
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Pavel Kolomeyets
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.