Live Play Data
Radioactive Spider
1%
Live Inclusion
Times Brought
359
Decks Running
166
Median Cast Turn
5
Drawn → Played
90%
Format
First-cast turn
n=69
17%
T1
13%
T2
7%
T3
12%
T4
16%
T5
25%
T6-9
10%
T10+
Median
5
P25
2
· P75
6
· max
14
On curve
17%
(12 / 69 cast on T1)
Cast same turn as drawn
51%
The "good card" funnel
359 brought · 157 playersBrought to game
359
Ever drawn
77
Reached battlefield
69
Still on board at game end
17
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.1pp
Players who cast this card win 19% of the time (n=61) , vs 21% when it never left the library (n=231).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.5pp; 95% confidence interval -12.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances18.9%
Battlefield
65.6%
Graveyard
7.8%
Exile
7.8%
Hand
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
82 decks
-
2
Miles Morales // Ultimate Spider-Man
14 decks
-
3
Shelob, Child of Ungoliant
13 decks
-
4
Tadeas, Juniper Ascendant
9 decks
-
5
Peter Parker // Amazing Spider-Man
8 decks
-
6
Fynn, the Fangbearer
7 decks
-
7
Indominus Rex, Alpha
6 decks
-
8
Eddie Brock // Venom, Lethal Protector
4 decks
-
9
The Serpent Society
4 decks
-
10
Aveline de Grandpré
2 decks
Card text
Radioactive Spider
Creature — Spider
Reach, deathtouch
Fateful Bite —
, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
1 / 1
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Pavel Kolomeyets
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.