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Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Raffine's Guidance
1%
Live Inclusion
Times Brought
292
Decks Running
156
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=53
0%
T1
2%
T2
17%
T3
26%
T4
21%
T5
28%
T6-9
6%
T10+
Median
5
P25
4
· P75
6
· max
11
On curve
0%
(0 / 53 cast on T1)
Cast same turn as drawn
42%
The "good card" funnel
292 brought · 152 playersBrought to game
292
Ever drawn
71
Reached battlefield
53
Still on board at game end
20
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 23% of the time (n=48) , vs 18% when it never left the library (n=187).
When players drew this card but left it in hand, they won 11% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -8.0pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
78 instances9.0%
Library
25.6%
Battlefield
48.7%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
126 decks
-
2
Eriette of the Charmed Apple
13 decks
-
3
Scriv, the Obligator
5 decks
-
4
Light-Paws, Emperor's Voice
2 decks
-
5
Bruna, Light of Alabaster
1 decks
-
6
Elsha, Threefold Master
1 decks
-
7
Jetmir, Nexus of Revels
1 decks
-
8
Koll, the Forgemaster
1 decks
-
9
Lita, Little Orphan Amphibian
1 decks
-
10
Pearl-Ear, Imperial Advisor
1 decks
Card text
Raffine's Guidance
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
You may cast this card from your graveyard by paying 
rather than paying its mana cost.
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Rémi Jacquot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.