collections_bookmark Part of The Lost Caverns of Ixalan
Raging Regisaur card art
Live Play Data

Raging Regisaur

{2} {R} {G} · Creature — Dinosaur · The Lost Caverns of Ixalan Commander (LCC)
1%
Live Inclusion
Times Brought
269
Decks Running
123
Median Cast Turn
6.0
Drawn → Played
70%
Format

First-cast turn

n=48
0%
T1
6%
T2
2%
T3
25%
T4
15%
T5
40%
T6-9
13%
T10+
Median 6.0 P25 4 · P75 8 · max 14
On curve 33% (12 / 48 cast on T4) Cast same turn as drawn 44%

The "good card" funnel

269 brought · 117 players
Brought to game
269
Ever drawn
69
Reached battlefield
48
Still on board at game end
23

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 33% of the time (n=39) , vs 23% when it never left the library (n=162).

When players drew this card but left it in hand, they won 21% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.9pp; 95% confidence interval -4.0pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

75 instances
2.7%
Library
30.7%
Battlefield
36.0%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Raging Regisaur card

Raging Regisaur

{2} {R} {G}
Creature — Dinosaur
Whenever this creature attacks, it deals 1 damage to any target.
4 / 4
The Lost Caverns of Ixalan Commander (LCC) · Uncommon · Illustrated by Bayard Wu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.