collections_bookmark Part of Outlaws of Thunder Junction
Railway Brawler card art
Live Play Data

Railway Brawler

{3} {G} {G} · Creature — Rhino Warrior · Outlaws of Thunder Junction (OTJ)
1%
Live Inclusion
Times Brought
335
Decks Running
177
Median Cast Turn
6
Drawn → Played
58%
Format

First-cast turn

n=41
2%
T1
0%
T2
10%
T3
10%
T4
27%
T5
44%
T6-9
7%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 49% (11 / 41 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

335 brought · 170 players
Brought to game
335
Ever drawn
71
Reached battlefield
41
Still on board at game end
22

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.7pp

Players who cast this card win 36% of the time (n=34) , vs 28% when it never left the library (n=204).

When players drew this card but left it in hand, they won 33% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.6pp; 95% confidence interval -8.7pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

81 instances
3.7%
Library
27.2%
Battlefield
33.3%
Graveyard
12.3%
Exile

Commanders that played this card

in tracked games
Card text
Railway Brawler card

Railway Brawler

{3} {G} {G}
Creature — Rhino Warrior
Reach, trample Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
5 / 5
Outlaws of Thunder Junction (OTJ) · Mythic · Illustrated by Kevin Sidharta

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.