auto_awesome
#25 in Black Commander Staples
·
Instant
·
Urza's Saga (USG)
Live Play Data
Rain of Filth
1%
Live Inclusion
Times Brought
298
Decks Running
167
Median Cast Turn
5.5
Drawn → Played
36%
Format
First-cast turn
n=22
0%
T1
0%
T2
5%
T3
27%
T4
18%
T5
32%
T6-9
18%
T10+
Median
5.5
P25
4
· P75
8
· max
13
On curve
0%
(0 / 22 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
298 brought · 163 playersBrought to game
298
Ever drawn
61
Reached battlefield
22
Still on board at game end
4
≥ -23.2pp
Players who cast this card win 21% of the time (n=20) , vs 27% when it never left the library (n=176).
When players drew this card but left it in hand, they won 24% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.3pp; 95% confidence interval -23.2pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
75 instances5.3%
Library
5.3%
Battlefield
34.7%
Graveyard
22.7%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
21 decks
-
2
Hearthhull, the Worldseed
13 decks
-
3
The Wandering Minstrel
12 decks
-
4
Tymna the Weaver
9 decks
-
5
Korvold, Fae-Cursed King
8 decks
-
6
Rograkh, Son of Rohgahh
7 decks
-
7
The Gitrog Monster
7 decks
-
8
Kaalia of the Vast
6 decks
-
9
Sin, Spira's Punishment
6 decks
-
10
Tergrid, God of Fright // Tergrid's Lantern
6 decks
Card text
Rain of Filth
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add
."
Urza's Saga (USG)
·
Uncommon
·
Illustrated by Stephen Daniele
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.