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#4 Rakdos board wipe
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Legendary Creature — Demon
·
Ravnica: Clue Edition (CLU)
Live Play Data
Rakdos, the Showstopper
1%
Live Inclusion
Times Brought
328
Decks Running
148
Median Cast Turn
7.0
Drawn → Played
68%
Format
First-cast turn
n=56
2%
T1
0%
T2
0%
T3
7%
T4
14%
T5
59%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
39%
(9 / 56 cast on T6)
Cast same turn as drawn
22%
The "good card" funnel
328 brought · 135 playersBrought to game
328
Ever drawn
77
Reached battlefield
52
Still on board at game end
19
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 23% of the time (n=43) , vs 22% when it never left the library (n=214).
When players drew this card but left it in hand, they won 30% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -12.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances7.9%
Library
21.3%
Battlefield
32.6%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
65 decks
-
2
Raphael, Fiendish Savior
17 decks
-
3
Rakdos, Lord of Riots
16 decks
-
4
Blim, Comedic Genius
10 decks
-
5
Kaalia of the Vast
6 decks
-
6
Setzer, Wandering Gambler
6 decks
-
7
Kardur, Doomscourge
4 decks
-
8
Mr. House, President and CEO
4 decks
-
9
Rakdos, Patron of Chaos
4 decks
-
10
Rakdos, the Muscle
2 decks
Card text
Rakdos, the Showstopper
Legendary Creature — Demon
Flying, trample
When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
6 / 6
Ravnica: Clue Edition (CLU)
·
Mythic
·
Illustrated by Viktor Titov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.