auto_awesome
#12 in Izzet Commander Staples
·
Legendary Planeswalker — Ral
·
Ravnica Remastered (RVR)
Live Play Data
Ral Zarek
1%
Live Inclusion
Times Brought
434
Decks Running
119
Median Cast Turn
6
Drawn → Played
56%
Format
First-cast turn
n=69
0%
T1
3%
T2
3%
T3
14%
T4
19%
T5
54%
T6-9
7%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
20%
(10 / 69 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
434 brought · 184 playersBrought to game
434
Ever drawn
123
Reached battlefield
69
Still on board at game end
38
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.2pp
Players who cast this card win 47% of the time (n=58) , vs 24% when it never left the library (n=254).
When players drew this card but left it in hand, they won 26% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.8pp; 95% confidence interval +10.2pp to +35.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances2.9%
Library
27.5%
Battlefield
34.1%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Yusri, Fortune's Flame
42 decks
-
2
Zndrsplt, Eye of Wisdom
42 decks
-
3
Okaun, Eye of Chaos
25 decks
-
4
Tam, the Possibility
15 decks
-
5
Commodore Guff
8 decks
-
6
Kilo, Apogee Mind
7 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
8
Krark, the Thumbless
3 decks
-
9
Vivi Ornitier
3 decks
-
10
Elsha of the Infinite
2 decks
Card text
Ral Zarek
Legendary Planeswalker — Ral
+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to any target.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Loyalty 4
Ravnica Remastered (RVR)
·
Mythic
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.