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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Ram Through
1%
Decklist Inclusion
Times Brought
179
Decks Running
89
In Decks
890
Decklist Inclusion
1%
Format
Final zone distribution
50 instances2.0%
Library
6.0%
Battlefield
58.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
9 decks
-
2
Ghalta, Primal Hunger
7 decks
-
3
Tifa Lockhart
5 decks
-
4
Gargos, Vicious Watcher
4 decks
-
5
Minsc & Boo, Timeless Heroes
4 decks
-
6
Fynn, the Fangbearer
3 decks
-
7
Sauron, Dino Devotee
3 decks
-
8
Wilson, Refined Grizzly
3 decks
-
9
Xenagos, God of Revels
3 decks
-
10
Hit-Monkey
2 decks
The "good card" funnel
182 brought · 79 playersBrought to game
182
Ever drawn
42
Reached battlefield
27
Still on board at game end
3
≥ -3.5pp
Players who cast this card win 44% of the time (n=27) , vs 28% when it never left the library (n=122).
When players drew this card but left it in hand, they won 33% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.8pp; 95% confidence interval -3.5pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
7%
T4
15%
T5
56%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
11
On curve
0%
(0 / 27 cast on T2)
Cast same turn as drawn
11%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.