collections_bookmark Part of Commander Masters
Ram Through card art
Live Play Data

Ram Through

{1} {G} · Instant · Commander Masters (CMM)
4%
Live Inclusion
Times Brought
1895
Decks Running
910
Median Cast Turn
7
Drawn → Played
70%
Format

First-cast turn

n=303
0%
T1
1%
T2
3%
T3
6%
T4
14%
T5
60%
T6-9
17%
T10+
Median 7 P25 6 · P75 9 · max 19
On curve 1% (2 / 303 cast on T2) Cast same turn as drawn 26%

The "good card" funnel

1898 brought · 809 players
Brought to game
1898
Ever drawn
433
Reached battlefield
303
Still on board at game end
31
≥ +1.8pp

Players who cast this card win 33% of the time (n=274) , vs 25% when it never left the library (n=1204).

When players drew this card but left it in hand, they won 24% (n=118).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.5pp; 95% confidence interval +1.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

483 instances
3.3%
Library
6.4%
Battlefield
59.4%
Graveyard
6.8%
Exile

Commanders that played this card

in tracked games
Card text
Ram Through card

Ram Through

{1} {G}
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Commander Masters (CMM) · Common · Illustrated by Zoltan Boros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.