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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Live Play Data
Ram Through
4%
Live Inclusion
Times Brought
2548
Decks Running
1143
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=399
0%
T1
1%
T2
2%
T3
4%
T4
12%
T5
62%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
19
On curve
1%
(2 / 399 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
2551 brought · 1012 playersBrought to game
2551
Ever drawn
579
Reached battlefield
398
Still on board at game end
40
≥ +4.1pp
Players who cast this card win 34% of the time (n=388) , vs 26% when it never left the library (n=1771).
When players drew this card but left it in hand, they won 23% (n=172).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval +4.1pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
639 instances2.7%
Library
6.3%
Battlefield
59.0%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
309 decks
-
2
Tifa Lockhart
59 decks
-
3
Beorn the Fierce
51 decks
-
4
Fynn, the Fangbearer
45 decks
-
5
Wolverine, Best There Is
39 decks
-
6
Blor the Impervious
34 decks
-
7
Minsc & Boo, Timeless Heroes
21 decks
-
8
Zilortha, Strength Incarnate
20 decks
-
9
Gargos, Vicious Watcher
16 decks
-
10
Legolas, Master Archer
16 decks
Card text
Ram Through
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Commander Masters (CMM)
·
Common
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.