collections_bookmark Part of Outlaws of Thunder Junction
Ramunap Ruins card art
Live Play Data

Ramunap Ruins

Land — Desert · Outlaws of Thunder Junction Commander (OTC)
1%
Live Inclusion
Times Brought
211
Decks Running
109
Median Cast Turn
5.5
Drawn → Played
72%
Format

First-cast turn

n=36
11%
T1
6%
T2
6%
T3
11%
T4
17%
T5
36%
T6-9
14%
T10+
Median 5.5 P25 4 · P75 8 · max 15
Cast same turn as drawn 61%

The "good card" funnel

211 brought · 110 players
Brought to game
211
Ever drawn
50
Reached battlefield
36
Still on board at game end
26

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.2pp

Players who cast this card win 30% of the time (n=33) , vs 28% when it never left the library (n=133).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -15.2pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

61 instances
3.3%
Library
42.6%
Battlefield
26.2%
Graveyard
13.1%
Exile

Commanders that played this card

in tracked games
Card text
Ramunap Ruins card

Ramunap Ruins

Land — Desert
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
Outlaws of Thunder Junction Commander (OTC) · Uncommon · Illustrated by Florian de Gesincourt

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.