collections_bookmark
Part of Teenage Mutant Ninja Turtles
·
Instant
·
Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Raphael's Technique
0%
Live Inclusion
Times Brought
123
Decks Running
55
Median Cast Turn
—
Drawn → Played
61%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
123 brought · 54 playersBrought to game
123
Ever drawn
31
Reached battlefield
19
Still on board at game end
0
≥ -24.4pp
Players who cast this card win 33% of the time (n=18) , vs 35% when it never left the library (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.8pp; 95% confidence interval -24.4pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances64.7%
Graveyard
17.6%
Exile
17.6%
Hand
Commanders that played this card
in tracked games-
1
Sami, Wildcat Captain
4 decks
-
2
Captain Howler, Sea Scourge
3 decks
-
3
Heroes in a Half Shell
3 decks
-
4
Leonardo, the Balance
3 decks
-
5
Tersa Lightshatter
3 decks
-
6
The Scarlet Witch
3 decks
-
7
Loki, God of Lies
2 decks
-
8
Arabella, Abandoned Doll
1 decks
-
9
Arjun, the Shifting Flame
1 decks
-
10
Astonishing Spider-Man
1 decks
Card text
Raphael's Technique
Instant
Sneak 
(You may cast this spell for 
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Each player may discard their hand and draw seven cards.
Teenage Mutant Ninja Turtles (TMT)
·
Rare
·
Illustrated by Andreas Zafiratos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.