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Raphael, Tough Turtle card art
Live Play Data

Raphael, Tough Turtle

{1} {R} · Legendary Creature — Mutant Ninja Turtle · Teenage Mutant Ninja Turtles (TMT)
0%
Live Inclusion
Times Brought
187
Decks Running
68
Median Cast Turn
5.0
Drawn → Played
71%
Format

First-cast turn

n=26
8%
T1
15%
T2
4%
T3
19%
T4
19%
T5
23%
T6-9
12%
T10+
Median 5.0 P25 3 · P75 8 · max 11
On curve 23% (4 / 26 cast on T2) Cast same turn as drawn 38%

The "good card" funnel

187 brought · 64 players
Brought to game
187
Ever drawn
35
Reached battlefield
25
Still on board at game end
11

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.7pp

Players who cast this card win 27% of the time (n=24) , vs 23% when it never left the library (n=126).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -13.7pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

39 instances
28.2%
Battlefield
43.6%
Graveyard
7.7%
Exile
20.5%
Hand

Commanders that played this card

in tracked games
Card text
Raphael, Tough Turtle card

Raphael, Tough Turtle

{1} {R}
Legendary Creature — Mutant Ninja Turtle
Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
1 / 3
Teenage Mutant Ninja Turtles (TMT) · Common · Illustrated by Nathaniel Himawan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.