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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Raphael, Tough Turtle
0%
Live Inclusion
Times Brought
172
Decks Running
60
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=24
8%
T1
17%
T2
4%
T3
17%
T4
21%
T5
25%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
8
· max
11
On curve
25%
(4 / 24 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
172 brought · 56 playersBrought to game
172
Ever drawn
32
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 26% of the time (n=22) , vs 23% when it never left the library (n=119).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -14.8pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances30.6%
Battlefield
44.4%
Graveyard
5.6%
Exile
19.4%
Hand
Commanders that played this card
in tracked games-
1
Norin the Wary
9 decks
-
2
Krenko, Mob Boss
4 decks
-
3
Zinnia, Valley's Voice
4 decks
-
4
Arabella, Abandoned Doll
2 decks
-
5
Delina, Wild Mage
2 decks
-
6
Rocco, Cabaretti Caterer
2 decks
-
7
Anim Pakal, Thousandth Moon
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Bladewing, Deathless Tyrant
1 decks
-
10
Caesar, Legion's Emperor
1 decks
Card text
Raphael, Tough Turtle
Legendary Creature — Mutant Ninja Turtle
Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.
1 / 3
Teenage Mutant Ninja Turtles (TMT)
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Common
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Illustrated by Nathaniel Himawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.