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Part of Commander Masters
·
Legendary Creature — Demon
·
Commander Masters (CMM)
Card Preview
Razaketh, the Foulblooded
1%
Decklist Inclusion
Times Brought
269
Decks Running
150
In Decks
1009
Decklist Inclusion
1%
Format
Card text
Razaketh, the Foulblooded
Legendary Creature — Demon
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
8 / 8
Commander Masters (CMM)
·
Mythic
·
Illustrated by Chris Rallis
Final zone distribution
72 instances1.4%
Library
36.1%
Battlefield
25.0%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
33 decks
-
2
K'rrik, Son of Yawgmoth
13 decks
-
3
Athreos, God of Passage
12 decks
-
4
Sauron, the Dark Lord
10 decks
-
5
Rakdos, Lord of Riots
6 decks
-
6
Satoru Umezawa
6 decks
-
7
Hashaton, Scarab's Fist
5 decks
-
8
Be'lakor, the Dark Master
4 decks
-
9
Marvo, Deep Operative
3 decks
-
10
Sefris of the Hidden Ways
3 decks
The "good card" funnel
269 brought · 137 playersBrought to game
269
Ever drawn
60
Reached battlefield
36
Still on board at game end
26
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.6pp
Players who cast this card win 36% of the time (n=32) , vs 18% when it never left the library (n=169).
When players drew this card but left it in hand, they won 18% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.7pp; 95% confidence interval +2.6pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
3%
T1
3%
T2
8%
T3
3%
T4
8%
T5
58%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
69%
(5 / 36 cast on T8)
Cast same turn as drawn
32%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.