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Razorkin Needlehead card art
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Razorkin Needlehead

{R} {R} · Creature — Human Assassin · Duskmourn: House of Horror (DSK)
1%
Decklist Inclusion
Times Brought
473
Decks Running
257
In Decks
1715
Decklist Inclusion
1%
Format
Card text
Razorkin Needlehead card

Razorkin Needlehead

{R} {R}
Creature — Human Assassin
This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.
2 / 2
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Riccardo Federici

Final zone distribution

119 instances
5.9%
Library
33.6%
Battlefield
32.8%
Graveyard
5.9%
Exile

The "good card" funnel

475 brought · 231 players
Brought to game
475
Ever drawn
114
Reached battlefield
80
Still on board at game end
40

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.3pp

Players who cast this card win 24% of the time (n=73) , vs 26% when it never left the library (n=311).

When players drew this card but left it in hand, they won 15% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -2.3pp; 95% confidence interval -12.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=80
1%
T1
14%
T2
14%
T3
19%
T4
14%
T5
36%
T6-9
3%
T10+
Median 5.0 P25 3 · P75 7 · max 10
On curve 15% (11 / 80 cast on T2) Cast same turn as drawn 43%
80 of 100 times cast 80%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.