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Part of Duskmourn: House of Horror
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Creature — Human Assassin
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Duskmourn: House of Horror (DSK)
Live Play Data
Razorkin Needlehead
3%
Live Inclusion
Times Brought
2123
Decks Running
904
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=373
1%
T1
14%
T2
12%
T3
14%
T4
14%
T5
38%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
15%
(53 / 373 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
2125 brought · 771 playersBrought to game
2125
Ever drawn
496
Reached battlefield
373
Still on board at game end
168
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 27% of the time (n=344) , vs 22% when it never left the library (n=1394).
When players drew this card but left it in hand, they won 20% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +0.3pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
542 instances5.7%
Library
31.0%
Battlefield
39.3%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
188 decks
-
2
Nekusar, the Mindrazer
149 decks
-
3
Ghyrson Starn, Kelermorph
66 decks
-
4
Ojer Axonil, Deepest Might // Temple of Power
44 decks
-
5
Xyris, the Writhing Storm
35 decks
-
6
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
31 decks
-
7
Ob Nixilis, Captive Kingpin
30 decks
-
8
The Lord of Pain
28 decks
-
9
Kratos, God of War
26 decks
-
10
Norin the Wary
21 decks
Card text
Razorkin Needlehead
Creature — Human Assassin
This creature has first strike during your turn.
Whenever an opponent draws a card, this creature deals 1 damage to them.
2 / 2
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Riccardo Federici
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.