collections_bookmark Part of Duskmourn: House of Horror
Razorkin Needlehead card art
Live Play Data

Razorkin Needlehead

{R} {R} · Creature — Human Assassin · Duskmourn: House of Horror (DSK)
3%
Live Inclusion
Times Brought
473
Decks Running
257
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=80
1%
T1
14%
T2
14%
T3
19%
T4
14%
T5
36%
T6-9
3%
T10+
Median 5.0 P25 3 · P75 7 · max 10
On curve 15% (11 / 80 cast on T2) Cast same turn as drawn 43%

The "good card" funnel

475 brought · 231 players
Brought to game
475
Ever drawn
114
Reached battlefield
80
Still on board at game end
40

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.3pp

Players who cast this card win 24% of the time (n=73) , vs 26% when it never left the library (n=311).

When players drew this card but left it in hand, they won 15% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.3pp; 95% confidence interval -12.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

119 instances
5.9%
Library
33.6%
Battlefield
32.8%
Graveyard
5.9%
Exile
Card text
Razorkin Needlehead card

Razorkin Needlehead

{R} {R}
Creature — Human Assassin
This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.
2 / 2
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Riccardo Federici

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.