collections_bookmark
Part of Bloomburrow
·
Creature — Giant // Sorcery — Adventure
·
Forgotten Realms Commander (AFC)
Live Play Data
Realm-Cloaked Giant // Cast Off
1%
Live Inclusion
Times Brought
328
Decks Running
192
Median Cast Turn
8.0
Drawn → Played
60%
Format
First-cast turn
n=46
0%
T1
0%
T2
0%
T3
2%
T4
9%
T5
61%
T6-9
28%
T10+
Median
8.0
P25
7
· P75
10
· max
17
On curve
35%
(9 / 46 cast on T7)
Cast same turn as drawn
20%
The "good card" funnel
329 brought · 187 playersBrought to game
329
Ever drawn
77
Reached battlefield
46
Still on board at game end
17
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 32% of the time (n=42) , vs 14% when it never left the library (n=201).
When players drew this card but left it in hand, they won 24% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.0pp; 95% confidence interval +3.9pp to +32.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances6.9%
Library
19.5%
Battlefield
29.9%
Graveyard
21.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
111 decks
-
2
Ellivere of the Wild Court
10 decks
-
3
Galea, Kindler of Hope
7 decks
-
4
Ruhan of the Fomori
7 decks
-
5
Brion Stoutarm
6 decks
-
6
Bre of Clan Stoutarm
5 decks
-
7
Storvald, Frost Giant Jarl
5 decks
-
8
The Ur-Dragon
5 decks
-
9
Zurgo Helmsmasher
4 decks
-
10
Kellan, the Kid
3 decks
Card text
Realm-Cloaked Giant
Creature — Giant
Vigilance
7 / 7
Cast Off
Sorcery — Adventure
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
Forgotten Realms Commander (AFC)
·
Mythic
·
Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.