Live Play Data
Reckless Endeavor
1%
Live Inclusion
Times Brought
262
Decks Running
143
Median Cast Turn
7.0
Drawn → Played
55%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
0%
T4
10%
T5
73%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
8
· max
13
On curve
67%
(9 / 30 cast on T7)
Cast same turn as drawn
25%
The "good card" funnel
262 brought · 136 playersBrought to game
262
Ever drawn
55
Reached battlefield
30
Still on board at game end
1
≥ -10.9pp
Players who cast this card win 29% of the time (n=28) , vs 23% when it never left the library (n=183).
When players drew this card but left it in hand, they won 26% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -10.9pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances1.8%
Library
1.8%
Battlefield
57.9%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
40 decks
-
2
Jaws, Relentless Predator
21 decks
-
3
Smaug the Impenetrable
12 decks
-
4
Smaug the Magnificent
11 decks
-
5
Wyll, Blade of Frontiers
8 decks
-
6
Lorehold, the Historian
6 decks
-
7
Prosper, Tome-Bound
5 decks
-
8
Knuckles the Echidna
3 decks
-
9
Shabraz, the Skyshark
3 decks
-
10
Farideh, Devil's Chosen
2 decks
Card text
Reckless Endeavor
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Billy Christian
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.