Reckless Endeavor card art
Live Play Data

Reckless Endeavor

{5} {R} {R} · Sorcery · Forgotten Realms Commander (AFC)
1%
Live Inclusion
Times Brought
386
Decks Running
199
Median Cast Turn
7
Drawn → Played
61%
Format

First-cast turn

n=43
0%
T1
0%
T2
2%
T3
2%
T4
9%
T5
74%
T6-9
12%
T10+
Median 7 P25 6 · P75 8 · max 13
On curve 70% (13 / 43 cast on T7) Cast same turn as drawn 27%

The "good card" funnel

386 brought · 191 players
Brought to game
386
Ever drawn
71
Reached battlefield
43
Still on board at game end
4
≥ -9.1pp

Players who cast this card win 26% of the time (n=39) , vs 21% when it never left the library (n=264).

When players drew this card but left it in hand, they won 27% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.4pp; 95% confidence interval -9.1pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

80 instances
1.3%
Library
5.0%
Battlefield
56.3%
Graveyard
12.5%
Exile

Commanders that played this card

in tracked games
Card text
Reckless Endeavor card

Reckless Endeavor

{5} {R} {R}
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Forgotten Realms Commander (AFC) · Rare · Illustrated by Billy Christian

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.