Card Preview
Reckless Endeavor
1%
Decklist Inclusion
Times Brought
219
Decks Running
120
In Decks
777
Decklist Inclusion
1%
Format
Card text
Reckless Endeavor
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Billy Christian
Final zone distribution
50 instances2.0%
Library
2.0%
Battlefield
60.0%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
35 decks
-
2
Jaws, Relentless Predator
17 decks
-
3
Smaug the Magnificent
9 decks
-
4
Smaug the Impenetrable
8 decks
-
5
Wyll, Blade of Frontiers
8 decks
-
6
Lorehold, the Historian
6 decks
-
7
Prosper, Tome-Bound
4 decks
-
8
Knuckles the Echidna
3 decks
-
9
Shabraz, the Skyshark
3 decks
-
10
Ragavan, Nimble Pilferer
2 decks
The "good card" funnel
219 brought · 116 playersBrought to game
219
Ever drawn
48
Reached battlefield
27
Still on board at game end
1
≥ -9.9pp
Players who cast this card win 31% of the time (n=26) , vs 23% when it never left the library (n=147).
When players drew this card but left it in hand, they won 22% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.0pp; 95% confidence interval -9.9pp to +25.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
0%
T4
11%
T5
70%
T6-9
15%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
67%
(8 / 27 cast on T7)
Cast same turn as drawn
24%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.