Card Preview
Redirect Lightning
Times Brought
789
Decks Running
398
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
152 instances3.3%
Library
3.9%
Battlefield
33.6%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
25 decks
-
2
Avatar Aang // Aang, Master of Elements
21 decks
-
3
Fire Lord Azula
19 decks
-
4
Krenko, Mob Boss
15 decks
-
5
Vivi Ornitier
12 decks
-
6
Raph & Mikey, Troublemakers
10 decks
-
7
Kratos, God of War
9 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
9
Winota, Joiner of Forces
9 decks
-
10
Fire Lord Zuko
7 decks
The "good card" funnel
790 brought · 335 playersBrought to game
790
Ever drawn
145
Reached battlefield
50
Still on board at game end
6
≥ -15.6pp
Players who cast this card win 19% of the time (n=40) , vs 27% when it never left the library (n=469).
When players drew this card but left it in hand, they won 28% (n=71) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -7.7pp; 95% confidence interval -15.6pp to +0.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
2%
T1
0%
T2
4%
T3
12%
T4
14%
T5
64%
T6-9
4%
T10+
Median
6.0
P25
5
· P75
7
· max
17
On curve
2%
(1 / 50 cast on T1)
Cast same turn as drawn
18%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.