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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Regisaur Alpha
4%
Live Inclusion
Times Brought
695
Decks Running
304
Median Cast Turn
7.0
Drawn → Played
76%
Format
First-cast turn
n=152
1%
T1
2%
T2
2%
T3
7%
T4
15%
T5
56%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
9
· max
15
On curve
27%
(23 / 152 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
695 brought · 277 playersBrought to game
695
Ever drawn
200
Reached battlefield
152
Still on board at game end
103
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +14.6pp
Players who cast this card win 44% of the time (n=137) , vs 21% when it never left the library (n=412).
When players drew this card but left it in hand, they won 19% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.0pp; 95% confidence interval +14.6pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
219 instances4.6%
Library
47.0%
Battlefield
24.2%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
173 decks
-
2
Gishath, Sun's Avatar
73 decks
-
3
Atla Palani, Nest Tender
25 decks
-
4
Owen Grady, Raptor Trainer
12 decks
-
5
Zacama, Primal Calamity
7 decks
-
6
Blue, Loyal Raptor
6 decks
-
7
Indoraptor, the Perfect Hybrid
3 decks
-
8
Huatli, Poet of Unity // Roar of the Fifth People
2 decks
-
9
The Ur-Dragon
2 decks
-
10
Wayta, Trainer Prodigy
2 decks
Card text
Regisaur Alpha
Creature — Dinosaur
Other Dinosaurs you control have haste.
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
4 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Jonathan Kuo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.