collections_bookmark Part of Secrets of Strixhaven
Resonating Lute card art
Live Play Data

Resonating Lute

{2} {U} {R} · Artifact · Secrets of Strixhaven (SOS)
4%
Live Inclusion
Times Brought
311
Decks Running
161
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=49
0%
T1
0%
T2
10%
T3
29%
T4
16%
T5
37%
T6-9
8%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 39% (14 / 49 cast on T4) Cast same turn as drawn 27%

The "good card" funnel

312 brought · 151 players
Brought to game
312
Ever drawn
69
Reached battlefield
49
Still on board at game end
39

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +9.6pp

Players who cast this card win 40% of the time (n=45) , vs 17% when it never left the library (n=198).

When players drew this card but left it in hand, they won 34% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +22.8pp; 95% confidence interval +9.6pp to +36.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

80 instances
48.8%
Battlefield
21.3%
Graveyard
8.8%
Exile
21.3%
Hand
Card text
Resonating Lute card

Resonating Lute

{2} {U} {R}
Artifact
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand.
Secrets of Strixhaven (SOS) · Rare · Illustrated by Edgar Sánchez Hidalgo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.