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Part of Secrets of Strixhaven
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Artifact
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Secrets of Strixhaven (SOS)
Live Play Data
Resonating Lute
4%
Live Inclusion
Times Brought
1066
Decks Running
457
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=198
0%
T1
6%
T2
10%
T3
20%
T4
16%
T5
41%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
8
· max
13
On curve
35%
(39 / 198 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
1067 brought · 398 playersBrought to game
1067
Ever drawn
277
Reached battlefield
198
Still on board at game end
158
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.0pp
Players who cast this card win 36% of the time (n=186) , vs 22% when it never left the library (n=679).
When players drew this card but left it in hand, they won 30% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.0pp; 95% confidence interval +7.0pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
306 instances3.6%
Library
51.6%
Battlefield
20.6%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
38 decks
-
2
Rootha, Mastering the Moment
37 decks
-
3
Vivi Ornitier
35 decks
-
4
Codie, Ravenous Codex
24 decks
-
5
The Emperor of Palamecia // The Lord Master of Hell
20 decks
-
6
Gandalf, Party Guest
18 decks
-
7
Alania, Divergent Storm
17 decks
-
8
Iroh, Grand Lotus
15 decks
-
9
Ashling, Rekindled // Ashling, Rimebound
14 decks
-
10
Fire Lord Azula
13 decks
Card text
Resonating Lute
Artifact
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Secrets of Strixhaven (SOS)
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Rare
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Illustrated by Edgar Sánchez Hidalgo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.