collections_bookmark
Part of Secrets of Strixhaven
·
Artifact
·
Secrets of Strixhaven (SOS)
Card Preview
Resonating Lute
Times Brought
184
Decks Running
88
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Resonating Lute
Artifact
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Edgar Sánchez Hidalgo
Final zone distribution
38 instances2.6%
Library
65.8%
Battlefield
5.3%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
12 decks
-
2
Fire Lord Azula
9 decks
-
3
Rootha, Mastering the Moment
6 decks
-
4
Vivi Ornitier
5 decks
-
5
Alania, Divergent Storm
4 decks
-
6
Ashling, Rekindled // Ashling, Rimebound
4 decks
-
7
Magnus the Red
4 decks
-
8
Niv-Mizzet, Parun
4 decks
-
9
Veyran, Voice of Duality
4 decks
-
10
Gandalf, Party Guest
3 decks
The "good card" funnel
184 brought · 82 playersBrought to game
184
Ever drawn
35
Reached battlefield
27
Still on board at game end
25
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.3pp
Players who cast this card win 27% of the time (n=25) , vs 27% when it never left the library (n=125).
Observed gap +0.4pp; 95% confidence interval -10.3pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
4%
T2
22%
T3
4%
T4
15%
T5
52%
T6-9
4%
T10+
Median
7
P25
3
· P75
7
· max
12
On curve
30%
(1 / 27 cast on T4)
Cast same turn as drawn
25%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.