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Part of Reality Fracture
·
Instant
·
Reality Fracture (FRA)
Live Play Data
Restore with Empathy
0%
Live Inclusion
Times Brought
193
Decks Running
62
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
5%
T4
5%
T5
70%
T6-9
20%
T10+
Median
7.0
P25
7
· P75
9
· max
14
On curve
0%
(0 / 20 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
193 brought · 58 playersBrought to game
193
Ever drawn
33
Reached battlefield
20
Still on board at game end
0
≥ -14.9pp
Players who cast this card win 29% of the time (n=19) , vs 23% when it never left the library (n=145).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -14.9pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances68.4%
Graveyard
7.9%
Exile
23.7%
Hand
Commanders that played this card
in tracked games-
1
Kwia Vigorbloom
22 decks
-
2
Aerid Konstrari
4 decks
-
3
Codie, Ravenous Codex
3 decks
-
4
Tam, the Possibility
3 decks
-
5
Kinnan, Bonder Prodigy
2 decks
-
6
Miles Morales // Ultimate Spider-Man
2 decks
-
7
Ms. Bumbleflower
2 decks
-
8
Toph, the First Metalbender
2 decks
-
9
Auntie Ool, Cursewretch
1 decks
-
10
Beledros Witherbloom
1 decks
Card text
Restore with Empathy
Instant
Return target permanent card from your graveyard to your hand. You gain 4 life.
Reality Fracture (FRA)
·
Uncommon
·
Illustrated by Eelis Kyttanen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.