Live Play Data
Revel in Riches
3%
Live Inclusion
Times Brought
1239
Decks Running
590
Median Cast Turn
7.0
Drawn → Played
55%
Format
First-cast turn
n=150
1%
T1
0%
T2
1%
T3
14%
T4
11%
T5
61%
T6-9
12%
T10+
Median
7.0
P25
5
· P75
9
· max
17
On curve
27%
(16 / 150 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
1240 brought · 515 playersBrought to game
1240
Ever drawn
272
Reached battlefield
150
Still on board at game end
95
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 35% of the time (n=138) , vs 28% when it never left the library (n=814).
When players drew this card but left it in hand, they won 26% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -1.4pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
306 instances2.6%
Library
31.0%
Battlefield
24.8%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
63 decks
-
2
Smaug the Impenetrable
53 decks
-
3
Edward Kenway
34 decks
-
4
Vihaan, Goldwaker
28 decks
-
5
Korvold, Fae-Cursed King
22 decks
-
6
Prosper, Tome-Bound
17 decks
-
7
Shadow the Hedgehog
17 decks
-
8
Smaug, Wicked Worm
17 decks
-
9
Admiral Beckett Brass
14 decks
-
10
Toxrill, the Corrosive
12 decks
Card text
Revel in Riches
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Ixalan (XLN)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.