Revel in Riches card art
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Revel in Riches

{4} {B} · Enchantment · Ixalan (XLN)
Times Brought
527
Decks Running
288
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Revel in Riches card

Revel in Riches

{4} {B}
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Ixalan (XLN) · Rare · Illustrated by Eric Deschamps

Final zone distribution

109 instances
1.8%
Library
32.1%
Battlefield
20.2%
Graveyard
5.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

527 brought · 271 players
Brought to game
527
Ever drawn
96
Reached battlefield
48
Still on board at game end
35

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.8pp

Players who cast this card win 27% of the time (n=43) , vs 23% when it never left the library (n=335).

When players drew this card but left it in hand, they won 24% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.1pp; 95% confidence interval -3.8pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=48
2%
T1
0%
T2
4%
T3
8%
T4
13%
T5
54%
T6-9
19%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 27% (6 / 48 cast on T5) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.