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Part of Tales of Middle-earth
·
Enchantment
·
Throne of Eldraine (ELD)
Card Preview
Revenge of Ravens
1%
Decklist Inclusion
Times Brought
247
Decks Running
136
In Decks
871
Decklist Inclusion
1%
Format
Card text
Revenge of Ravens
Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Throne of Eldraine (ELD)
·
Uncommon
·
Illustrated by Dmitry Burmak
Final zone distribution
77 instances2.6%
Library
48.1%
Battlefield
22.1%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
33 decks
-
2
Valgavoth, Harrower of Souls
13 decks
-
3
Rendmaw, Creaking Nest
7 decks
-
4
Thantis, the Warweaver
7 decks
-
5
Isshin, Two Heavens as One
6 decks
-
6
Y'shtola, Night's Blessed
6 decks
-
7
Lynde, Cheerful Tormentor
5 decks
-
8
Dina, Soul Steeper
4 decks
-
9
Liesa, Shroud of Dusk
4 decks
-
10
Sauron, the Dark Lord
4 decks
The "good card" funnel
250 brought · 132 playersBrought to game
250
Ever drawn
70
Reached battlefield
45
Still on board at game end
37
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 31% of the time (n=43) , vs 18% when it never left the library (n=145).
When players drew this card but left it in hand, they won 16% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.5pp; 95% confidence interval -0.9pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
0%
T1
2%
T2
2%
T3
22%
T4
13%
T5
40%
T6-9
20%
T10+
Median
7
P25
4
· P75
9
· max
15
On curve
27%
(10 / 45 cast on T4)
Cast same turn as drawn
32%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.