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Part of Tales of Middle-earth
·
Enchantment
·
Throne of Eldraine (ELD)
Card Preview
Revenge of Ravens
1%
Decklist Inclusion
Times Brought
169
Decks Running
92
In Decks
687
Decklist Inclusion
1%
Format
Final zone distribution
53 instances49.1%
Battlefield
20.8%
Graveyard
5.7%
Exile
24.5%
Hand
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
20 decks
-
2
Valgavoth, Harrower of Souls
9 decks
-
3
Rendmaw, Creaking Nest
7 decks
-
4
Lynde, Cheerful Tormentor
5 decks
-
5
Thantis, the Warweaver
5 decks
-
6
Y'shtola, Night's Blessed
5 decks
-
7
Isshin, Two Heavens as One
4 decks
-
8
Dina, Soul Steeper
3 decks
-
9
Sauron, the Dark Lord
3 decks
-
10
Blech, Loafing Pest
2 decks
The "good card" funnel
172 brought · 88 playersBrought to game
172
Ever drawn
48
Reached battlefield
31
Still on board at game end
26
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 35% of the time (n=31) , vs 18% when it never left the library (n=105).
When players drew this card but left it in hand, they won 13% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.1pp; 95% confidence interval -0.2pp to +34.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
3%
T2
3%
T3
26%
T4
10%
T5
39%
T6-9
19%
T10+
Median
7
P25
4
· P75
9
· max
15
On curve
32%
(8 / 31 cast on T4)
Cast same turn as drawn
23%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.