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Part of Final Fantasy
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Rite of Replication
4%
Live Inclusion
Times Brought
2260
Decks Running
1055
Median Cast Turn
8.0
Drawn → Played
53%
Format
First-cast turn
n=290
1%
T1
0%
T2
0%
T3
6%
T4
9%
T5
61%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
22
On curve
6%
(16 / 290 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
2266 brought · 924 playersBrought to game
2266
Ever drawn
546
Reached battlefield
290
Still on board at game end
32
≥ +8.5pp
Players who cast this card win 37% of the time (n=266) , vs 23% when it never left the library (n=1411).
When players drew this card but left it in hand, they won 17% (n=233).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.3pp; 95% confidence interval +8.5pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
608 instances2.5%
Library
5.3%
Battlefield
47.5%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
191 decks
-
2
Rootha, Mastering the Moment
119 decks
-
3
Shiko and Narset, Unified
54 decks
-
4
Be'lakor, the Dark Master
40 decks
-
5
Adrix and Nev, Twincasters
37 decks
-
6
Cosmic Spider-Man
20 decks
-
7
Reaper King
20 decks
-
8
Brudiclad, Telchor Engineer
18 decks
-
9
Lord of the Nazgûl
18 decks
-
10
Ashling, Rekindled // Ashling, Rimebound
12 decks
Card text
Rite of Replication
Sorcery
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Matt Cavotta
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.