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Part of Final Fantasy
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Rite of Replication
4%
Live Inclusion
Times Brought
1681
Decks Running
821
Median Cast Turn
8.0
Drawn → Played
54%
Format
First-cast turn
n=214
1%
T1
0%
T2
0%
T3
6%
T4
8%
T5
61%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
22
On curve
7%
(12 / 214 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
1687 brought · 737 playersBrought to game
1687
Ever drawn
397
Reached battlefield
214
Still on board at game end
27
≥ +6.3pp
Players who cast this card win 36% of the time (n=196) , vs 23% when it never left the library (n=1064).
When players drew this card but left it in hand, they won 17% (n=169).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +6.3pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
439 instances2.3%
Library
6.2%
Battlefield
45.1%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
152 decks
-
2
Rootha, Mastering the Moment
99 decks
-
3
Shiko and Narset, Unified
38 decks
-
4
Be'lakor, the Dark Master
35 decks
-
5
Adrix and Nev, Twincasters
27 decks
-
6
Cosmic Spider-Man
18 decks
-
7
Lord of the Nazgûl
17 decks
-
8
Reaper King
15 decks
-
9
Brudiclad, Telchor Engineer
14 decks
-
10
Council of Reeds
9 decks
Card text
Rite of Replication
Sorcery
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Matt Cavotta
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.