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Rite of Replication card art
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Rite of Replication

{2} {U} {U} · Sorcery · Secrets of Strixhaven Commander (SOC)
2%
Decklist Inclusion
Times Brought
740
Decks Running
402
In Decks
2509
Decklist Inclusion
2%
Format
Card text
Rite of Replication card

Rite of Replication

{2} {U} {U}
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Matt Cavotta

Final zone distribution

185 instances
2.2%
Library
9.2%
Battlefield
45.4%
Graveyard
8.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

746 brought · 362 players
Brought to game
746
Ever drawn
167
Reached battlefield
92
Still on board at game end
17
≥ +2.9pp

Players who cast this card win 36% of the time (n=82) , vs 23% when it never left the library (n=478).

When players drew this card but left it in hand, they won 17% (n=62) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +12.9pp; 95% confidence interval +2.9pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=92
2%
T1
0%
T2
0%
T3
4%
T4
7%
T5
58%
T6-9
29%
T10+
Median 8.0 P25 7 · P75 10 · max 22
On curve 7% (4 / 92 cast on T4) Cast same turn as drawn 31%
92 of 100 times cast 92%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.