Rite of the Dragoncaller
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Rite of the Dragoncaller
Final zone distribution
77 instancesCommanders that played this card
in tracked games-
1
Vivi Ornitier
18 decks
-
2
Iroh, Grand Lotus
12 decks
-
3
Lorehold, the Historian
12 decks
-
4
Massimo, the Magician
4 decks
-
5
Saruman, the White Hand
4 decks
-
6
Storm, Force of Nature
4 decks
-
7
Codie, Ravenous Codex
3 decks
-
8
Narset, Enlightened Master
3 decks
-
9
Shiko and Narset, Unified
3 decks
-
10
Smaug the Impenetrable
3 decks
The "good card" funnel
324 brought · 144 playersOnce cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=30) , vs 25% when it never left the library (n=177).
When players drew this card but left it in hand, they won 31% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -9.0pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.