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Rith, Liberated Primeval card art
Live Play Data

Rith, Liberated Primeval

{2} {R} {G} {W} · Legendary Creature — Dragon · Dominaria United (DMU)
2%
Live Inclusion
Times Brought
232
Decks Running
94
Median Cast Turn
5.0
Drawn → Played
68%
Format

First-cast turn

n=42
2%
T1
0%
T2
12%
T3
26%
T4
19%
T5
33%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 60% (8 / 42 cast on T5) Cast same turn as drawn 34%

The "good card" funnel

232 brought · 89 players
Brought to game
232
Ever drawn
50
Reached battlefield
34
Still on board at game end
18

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.1pp

Players who cast this card win 47% of the time (n=30) , vs 23% when it never left the library (n=151).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.3pp; 95% confidence interval +5.1pp to +41.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
1.9%
Library
34.6%
Battlefield
26.9%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games
Card text
Rith, Liberated Primeval card

Rith, Liberated Primeval

{2} {R} {G} {W}
Legendary Creature — Dragon
Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
5 / 5
Dominaria United (DMU) · Mythic · Illustrated by Victor Adame Minguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.